Saturday, November 24, 2012

Ingress - an AR-MMOG created by Niantic Labs at Google

I don't often write about games on my blog, but this one deserves an exception, because it is extremely innovative, unique, and a harbinger of things to come. On November 15 Google launched a closed beta of Ingress, a sci-fi themed game currently available only on the Android platform.

Ingress defines a new category of game that could probably be best described as AR-MMOG (Augmented Reality - Massively Multiplayer Online Game). The basic premise is that an alien influence called Shapers are trying to control human thought and are entering the world through portals that are often associated with historically significant locations, statues, or public displays of arts. These portals are associated with Exotic Matter (called XM in the game) that needs to be collected to energize the player as well as the portals.

Players must move through the real world and visit these portals with their GPS-equipped Android smartphones to play the game.

The objective is to hack the portals, link different portals, and create so-called control fields by forming triangles of linked portals. After completing a few training missions, players must choose a faction and either side with the Resistance, who are trying to protect mankind and prevent further Shaper influence, or side with the Enlightened, who consider Shaper influence to be beneficial and usher in the next logical step in the evolution of mankind.

Enlightened vs. Resistance

I was very happy to receive my invite to the closed beta on November 21 and found some time on the morning of Thanksgiving Day as well as on Black Friday to play the game on my Galaxy SIII. Doing so allowed me to take some extensive walks on both days and burn off a lot of the food calories that would have accumulated otherwise.

Playing the game is extremely addictive. I decided to join the Resistance and explored the available portals in and around Marblehead on the first day. Capturing my first few portals was fairly easy, but then I encountered some Enlightened portals that gave me a good challenge right away. Most of the portals are directly taken from the Historical Marker Database, so you learn a lot more about the history while playing the game. I also found that having a car to drive to neighboring towns and some remote portal locations is a huge bonus - especially when you get to deploy higher-level portals that have a range of several kilometers available for linking.

For example, on one of my excursions I took a stroll through downtown Salem in my quest to capture more portals and found one above the statue of Roger Conant:

Approaching a portal in Salem

By hacking and capturing one portal after the other, I was able to not only collect the required items for linking portals together, but also the necessary weapons for attacking portals of the opposing faction. And it didn't take long for me to eliminate all of the Enlightened influence in my area and connect several of the portals in Marblehead to create the necessary control fields that are then shown on the display of the Ingress app:

Control Fields in Marblehead

As I leveled up, I was able to create more powerful portals that allowed linkages over several kilometers distance and so I used Black Friday for some further excursions into Salem as well as trips to Swampscott and Nahant that allowed me to create a much larger field to protect all the inhabitants in my immediate vicinity:

Larger area control fields

Now it is only a matter of time until the Enlightened students at MIT try to increase their influence further north and will begin their attack on the North Shore. I am sure a battle of epic proportions will ensue in the days to come:

Larger Boston Area Intel

Ingress is extremely well done for a beta version of a game. I can only assume that Google has done some extensive internal testing before opening up the beta to people outside. And the combination of GPS, mapping, the historical marker database, and the many different web properties (see list below) combine to provide a truly addictive game-playing experience.

Even before you get immersed in the actual gameplay - and while you anxiously await the arrival of your invitation to participate in the beta - there are several websites that provide hints at the background story, videos, and artwork by fictions characters that appear to exhibit signs of Shaper influence.

One can easily see how Google's Project Glass will be used in a future version of this game that takes augmented reality game-play to a whole new level…

Obviously, there are also some privacy implications in such kind of gameplay and several bloggers have already questioned Google's motives in creating this game. Allegations range from creating an optimized database of walking paths for further enhancing Google Maps to more sinister data collection for advertising purposes.

Be that as it may, for the time being I will continue participating in the beta for a very simple reason: the game is actually a lot of fun to play!

Further information on Ingress can be found here:

Also see blog posts on AllThingsD, Engadget, pandodaily, The Verge, TechCrunch, and others…

P.S. Don't ask me for an invite, as I don't have any to give away, sorry!

1 comment:

Bryce Yamamoto said...

Just got my invite today... crazy game! I